Culinary Arts
- Gatherer Supers
- Knight Super
- Sage Supers
| (Roaming) Stuffed Batter | Conjure a spiral of dough within your palm. The dough spiral absorbs any incoming damage and releases it back twofold. | For the next 5 attacks or 100 hit points accumulated on the caster, hit points are accumulated until the caster releases it with a x2 multiplier, and the blast suppresses targets. |
| Dough-nado | With the force of a great typhoon, conjure tornados pulling in enemies to throw them away. | Two AOE dough tornados, dealing SML damage, the tornados pull in enemies to throw them away and are applied with Blister stacks and they are Vulnerable. Allies passing through a Dough-nado receive speed/initiative buff of +5 for 3 turns. Roaming tornados last for 3 turns. |
| (One and Done) Dough Shield | ** **Erects a stationary protective barrier which blocks and reflects any incoming damage | Ally attacks are doubled when passing through the barrier and gain Armored for a limited time. |
| (Roaming) Fermentation/Dough/Rising Cage | A yeast dough spreads out across the battlefield from the user’s center point. The dough then morphs into a cage-like setting and hardens from the heat of the user building up | Can be combined with sauce or cheese coating the outside of the cage so enemies can’t leave through the bars if they are flexible enough |
| (Roaming) Grand Crusto | The Caster applies a ring of Dough branches around themselves. Any incoming damage is negated as the Dough branches snap to the direction of the attack. | The Caster is free to move while Grand Crusto is active. Grand Crusto expires in 3 turns or a total of 400 dmg is negated |
- Gatherer Supers
- Knight Super
- Sage Supers
| (Roaming) Stuffed Batter: | Conjure a spiral of dough within your palm. The dough spiral absorbs any incoming damage and releases it back twofold. | For the next 5 attacks or 100 hit points accumulated on the caster, hit points are accumulated until the caster releases it with a x2 multiplier, and the blast suppresses targets. |
| Dough-nado | With the force of a great typhoon, conjure tornados pulling in enemies to throw them away. | Two AOE dough tornados, dealing SML damage, the tornados pull in enemies to throw them away and are applied with Blister stacks and they are Vulnerable. Allies passing through a Dough-nado receive speed/initiative buff of +5 for 3 turns. Roaming tornados last for 3 turns. |
| (One and Done) Dough Shield | ** **Erects a stationary protective barrier which blocks and reflects any incoming damage | Ally attacks are doubled when passing through the barrier and gain Armored for a limited time. |
| (Roaming) Fermentation/Dough/Rising Cage | A yeast dough spreads out across the battlefield from the user’s center point. The dough then morphs into a cage-like setting and hardens from the heat of the user building up | Can be combined with sauce or cheese coating the outside of the cage so enemies can’t leave through the bars if they are flexible enough |
| (Roaming) Grand Crusto | The Caster applies a ring of Dough branches around themselves. Any incoming damage is negated as the Dough branches snap to the direction of the attack. | The Caster is free to move while Grand Crusto is active. Grand Crusto expires in 3 turns or a total of 400 dmg is negated |

